12/29/2023 0 Comments Garden story switch review![]() If you slow down to be a completionist it can become a little problematic. The combat can get a bit repetitive during non-boss fights, but it’s not a big deal if you are getting Concord through the towns at a decent pace. These come in quite handy for battling the Rot monsters and for the boss fights. Many shades of grey, but I don’t want to dip into spoilers so I’ll leave that for you to discover as you play through.Īs Concord progresses from one town/season to the next, there are new “weapon gets” and upgrades that can be earned by doing favors and daily quests. The antagonist in the game, The Rot, is nuanced. Guardian Concord moves from one town area to the next as the story progresses, meeting new characters, working on new storyline elements including restoring that particular area of The Grove. The way it unfolds in steps makes the game rather relaxing while still having purpose, hitting the sweet spot for a good many players. The story unwinds in chapters that correspond to seasons and new sections of The Grove, each building upon the other, culminating in the overarching theme of saving the entirety of The Grove. However, The Grove has other plans for you and you soon find yourself as a newly appointed Guardian with the task of rebuilding the community. Punny, right? This game is full of fun names like that! You start out in a little isolated corner of The Grove as a gardening grape tending to the Kindergarten Vine. This game is not so little despite its Greenling grape protagonist, Concord. Wonderful callback to the old Day of the Tentacle PC game! The maps, dungeon puzzles, and combat are similar to old-school 2D Zelda games. Fishing, farming, community building, crafting (in the form of tools built at the architects’ workbenches), and NPC favors are reminiscent of Animal Crossing and Stardew Valley. Garden Story is a top-down community building action RPG, and like many other games, it shares elements with games that came before it. There you were, minding your business gardening and now you’re growing up way too quickly while saving the world–or in this case, The Grove. GW2's clearly defined class roles and their sprinkling of upgrades arguably make it the deeper shooter, but if you're coming to it from Battlefield 4 or Siege, it can appear to be a dumb bunfight.Sometimes life throws something new at you. It actually has a similar flavour to Star Wars Battlefront: respawns are quick and most problems are solved by throwing a tidal wave of expendable bodies at it. As admirable as it is to zig against the military shooters' zag, it's undeniable that replacing the precise sting of lead with broad cartoon splat of a pea or other comedy props just won't gel with some digital veterans. Of course, no amount of dressing, not even with PopCap's Pixar-esque sheen, can carry mediocre action. After a year of the likes of Battlefront and Rainbow Six Siege offering vanilla packages around sound multiplayer action, GW2 certainly feels more substantial. ![]() This is before you factor in missions overlaid on day-to-day play (get X kills with a certain hero, etc), or tackle a story mode built from bot-filled matches or simply explore the hubworld that brings all the options together in a living, albeit wartorn, menu screen. Everything you do, from slogging out a half-hour Herbal Assault victory to beheading a lone zombie stumbling around the hubworld, edges you towards another tick on GW2's ludicrous checklist. Zombies, previously the more conservative of the two sides, get a dose of variety from the whirlwind fists of Super Brainz and a tiny Imp who pathetically nips at health bars as he charges up a devastating mech.Ĭrucially, it's a sense of progression that was missing in GW1. Citron's ability to roll in a defensive peel shell is more useful in objective-led modes and so a bit weedy on the defensive line, but he gets a pass for being a bounty hunter orange from the future. In Kernal Corn, the plants get a great projectile character, rattling off five-a-day yellow death, while Rose holds the line with a time-slowing gas and goat-morphing magic (not an instant win as said billy can then headbutt you). ![]() New characters play into the armies' diversified roles. The downside is tying consumable AI soldiers and turrets to stickers – both add greatly to match complexity, so it's a shame they run out so quickly. Good news: real money isn't involved and coins flow freely – you can buy a new hero every 90 minutes. Fighting earns coins, coins buy stickers granting support items, cosmetic goods and new heroes.
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